﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Config.Csv.CsvCom
{
	/// <summary>
	/// 宝箱掉落信息
	/// </summary>
	public class ModMapTreasureBoxDropInfo
	{
		/// <summary>
		/// 宝箱itemId
		/// </summary>
		public string treasureBoxItemId;
		/// <summary>
		/// 自定义序号（内部组装用）
		/// </summary>
		public int index;
		/// <summary>
		/// 掉落几率（整型）
		/// </summary>
		public int rate;
		/// <summary>
		/// 掉落几率值的最小值
		/// </summary>
		public int rateMinVal;
		/// <summary>
		/// 掉落几率值的最大值
		/// </summary>
		public int rateMaxVal;
	}
}
